Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.
We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Job Description
- Work closely with the Artists, Leads, TAs, and QAs on the following:
- Adhering to the technical and graphical requirements of the pipeline
- Validation of art assets
- Liaise with the Leads and Production on communicating pipeline updates, technical issues, and bottlenecks
- Provide technical support by recognizing, troubleshooting, and finding appropriate solutions to the technical problems encountered by the team
- Aid in authoring tools that will improve the pipeline
Qualifications
- Graduating students or Fresh graduates are welcome to apply
- Passion for both the tech and art aspects of game development
- Good Art foundation (form, shape, silhouette)
- Basic knowledge in 3D asset creation (modeling, texturing, lighting, rigging, animation)
- Experience in using art packages such as Photoshop, Zbrush, Substance Designer/Painter
- Basic understanding of the video game development processes and techniques (current gen)
- Basic understanding of rendering budgets and other technical issues related to performance in real-time engines
- Knowledge in scripting and programming languages (C#, Python, JavaScript, MaxScript)
- Keen to develop good working relationship with the team
- Good interpersonal, organizational and communication skills
- Creative at finding technical solutions
- Adheres to project guidelines, milestones, and deadlines
- Hunger to learn and develop new skills
- Must be able to commit six (6) months of full-time and onsite internship
Please send your most recent or updated portfolio that showcase your 3D game development skills for this role.
Additional Information
Ubisoft Philippines, founded in 2016, is the country’s first AAA game studio and a key co-developer of Ubisoft’s flagship titles like Assassin’s Creed Shadows, Assassin’s Creed Mirage, Assassin’s Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.
Based in Bonifacio Global City, the studio is home to over a hundred top talents spanning varied disciplines such as Art, Design, Programming, Quality Assurance, and more. Recognized as one of Universum’s Most Attractive Employers and a consistent Circle of Excellence Awardee in the Asia CEO Awards, Ubisoft Philippines elevates Filipino talent to the global stage as it continues to inspire the next generation of game developers in Southeast Asia and beyond.
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.